Prague, Czech Republic

Forest Protection and Game Management

Language: English Studies in English
Subject area: agriculture, forestry and fishery, veterinary
University website:
Years of study: 4
A forest is a large area dominated by trees. Hundreds of more precise definitions of forest are used throughout the world, incorporating factors such as tree density, tree height, land use, legal standing and ecological function. According to the widely used Food and Agriculture Organization definition, forests covered 4 billion hectares (9.9×109 acres) (15 million square miles) or approximately 30 percent of the world's land area in 2006.
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Management (or managing) is the administration of an organization, whether it is a business, a not-for-profit organization, or government body. Management includes the activities of setting the strategy of an organization and coordinating the efforts of its employees (or of volunteers) to accomplish its objectives through the application of available resources, such as financial, natural, technological, and human resources. The term "management" may also refer to those people who manage an organization.
Protection may refer to:
In the long-run the workman may be as necessary to his master as his master is to him, but the necessity is not so immediate.
Adam Smith (1776) The Wealth of Nations Chapter VIII, p. 80
Consider Wittgenstein's paradigmatic question about defining "game." The problem is that there is no property common to all games, so that the most usual kinds of definition fail. Not every game has a ball, nor two competing teams; even, sometimes, there is no notion of "winning." In my view, the explanation is that a word like "game" points to a somewhat diffuse "system" of prototype frames, among which some frame-shifts are easy, but others involve more strain.
Marvin Minsky, in reference to Wittgenstein's Philosophical Investigations, in "Jokes and their Relation to the Cognitive Unconscious" (1980)
Strange game. The only winning move is not to play.
Lawrence Lasker and Walter F. Parkes, WarGames (1983)
Scientists are developing bio-based products to detect, monitor and detoxify marine oil spills in an eco-friendly way.
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